<div class="progress-fixed">
<h3><a href="content/show.pl?item=raceinfo-fixlist">Changes</a></h3>

<h4>4th Sep2006</h4>
<ul>
<li>Centaur has legs and feet, naturally. Forget to update that.</li>
</ul>

<h4>16th Aug 2006</h4>
<ul>
<li>Centaur skillcost was too high, now its correct.</li>
<li>Merfolk had too high exprate, lowered.</li>
</ul>

<h4>7th May 2006</h4>
<ul>
<li>Centaur basestr was 5 too little, correct baseval is 97.</li>
</ul>

<h4>9th Mar 2006</h4>
<ul>
<li>Added hp/con for lich, wolfmen, moomin, gnoll.</li>
</ul>

<h4>29th Oct 2005</h4>
<ul>
<li>Wolfman's new exprate is 100%.</li>
</ul>

<h4>22nd Oct 2005</h4>
<ul>
<li>Hobbit hp/con defined as 2.85.</li>
</ul>

<h4>17th Oct 2005</h4>
<ul>
<li>Skeleton skillcost is 110, thanks Mahon.</li>
<li>Duergar skillmax is 93, thanks Nosay.</li>
<li>Dwarf size grew to 54, not 50, from 44. Thanks Demerzel.</li>
</ul>

<h4>9th Sep 2005</h4>
<ul>
<li>Ent's exprate/size mixup was fixed, now exprate is 86% and size back to 92.</li>
<li>Merfolk spellmax is 93.</li>
</ul>

<h4>9th Sep 2005</h4>
<ul>
<li>Catfolk exprate 86%.. Old tune, just forgot to update it.</li>
<li>Dwarf's new size seems to be 50, thus able to wield battleaxe in one-hand.</li>
</ul>

<h4>7th Sep 2005</h4>
<ul>
<li>There was a race tune, see the <a href="http://2-mi.com/services/yabb/YaBB.pl?board=bat5;action=display;num=1126004096">messages on Board</a></li>
<li>Orc got tuned to average hpr and spr from slow/very slow. Spellcost tune unknown yet.</li>
<li>Ent exprate downed to 85% from 92%, also Light spell removed (like all racial spells moved to shrine instead of automatic).. Natural weapons tuned down too, so you hit less.</li>
<li>Updated skeleton to "No hunger or thirst" as it is.</li>
<li>Dwarf got some size, people are still growing, so waiting a bit for size. Skillcost tune unknown.</li>
<li>Gnoll lifespan was shortened, it has no own column in table, but mentioning it.</li>
<li>Merfolk skillcost, spellmax tune so far unknown, not too many merfolk's in game.</li>
</ul>

<h4>19th Jun 2005</h4>
<ul>
<li>Valar exprate 72%</li>
<li>Shadow size 55.</li>
</ul>

<h4>25nd May 2005</h4>
<ul>
<li>Fixed Valar skillcost from 82->88 (0.7 -> 0.75 in absolute)</li>
<li>Valar spr/hpr been upped based on vax museum, upped it here too.</li>
</ul>

<h4>22nd Apr 2005</h4>
<ul>
<li>Fixed leprechaun's basewis, 94 -> 84.</li>
<li>Fixed sprite's size from 36 to 37.</li>
<li>Titan skillmax fixed to 85.</li>
</ul>

<h4>17th Aug 2004</h4>
<ul>
<li>Tinmen has eat corpses, fixed.</li>
</ul>

<h4>26th Jul 2004</h4>
<ul>
<li>Fixed tinmen size.</li>
</ul>

<h4>16th Jul 2004</h4>
<ul>
<li>MAJOR TUNE! Stats now represent each races stat training 'average', ie. that number which causes training cost go higher when you train, instead of old stats.</li>
<li>Sort/limiting funcs now fixed to match the above change.</li>
</ul>

<h4>18th May 2004</h4>
<ul>
<li>Fixed bunch of exprates to be more correct.</li>
</ul>

<h4>13th Apr 2004</h4>
<ul>
<li>Added Skeleton specials.</li>
</ul>

<h4>12th Apr 2004</h4>
<ul>
<li>Added a big bunch of HP/CON ratios from my hp-formulae, so they're only good estimations, not facts.</li>
</ul>

<h4>30th Mar 2004</h4>
<ul>
<li>Fixed draconian size, got em all now, cheers.</li>
</ul>

<h4>30th Mar 2004</h4>
<ul>
<li>Fixed shadow size, only draconian missing now.</li>
</ul>


<h4>14th Mar 2004</h4>
<ul>
<li>Added dwarf, gnome specials.</li>
<li>Added sizes for most invite/rebirth races, only two missing currently.</li>
<li>Fixed leech infravision (they do not have it).</li>
</ul>

<h4>3rd Mar 2004</h4>
<ul>
<li>Added Centaur specials.</li>
</ul>

<h4>19th Feb 2004</h4>
<ul>
<li>Fixed slight display problem.</li>
</ul>

<h4>11th Feb 2004</h4>
<ul>
<li>Added column for Hp/Con-ratio. Most of the values are blank, so help me out.</li>
</ul>

<h4>2nd Feb 2004</h4>
<ul>
<li>Added filters for columns you wish to see.</li>
</ul>

<h4>31st Jan 2004</h4>
<ul>
<li>Added filters. Many rebirth races have still incorrect size (shown as 200).</li>
<li>Removed Good Natural Protection attribute, as Armour Class is the same, but with exact numbers.</li>
</ul>


<h4>30th Jan 2004</h4>
<ul>
<li>Added lich specialties.
<li>Added a HUGE load of information contributed by Zithromax!</li>
<li>Added new Armour Class attribute which reflects natural protection level.</li>
</ul>

<h4>29th Jan 2004</h4>
<ul>
<li>Added specials for duck, merfolk, ent, vampire, gnoll, kobold, wolfman, centaur, lizardman and wolfman.</li>
</ul>

<h4>28th Jan 2004</h4>
<ul>
<li>Elves got a downtune on wis/int, -3 each and a slightly higher spellcost.</li>
<li>Fixed Ent skillmax, and their specials.</li>
</ul>

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